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Size
Permission
Date
Action
aes.h
1.05
KB
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2025-03-04 05:23
app.h
10.23
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2025-03-04 05:23
assertions.h
2.78
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2025-03-04 05:23
atomic.h
4.15
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2025-03-04 05:23
backtrace.h
3.8
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2025-03-04 05:23
base32.h
3.94
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2025-03-04 05:23
base64.h
2.39
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2025-03-04 05:23
bind9.h
849
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2025-03-04 05:23
boolean.h
746
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2025-03-04 05:23
buffer.h
25.69
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2025-03-04 05:23
bufferlist.h
1.42
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2025-03-04 05:23
commandline.h
1.69
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2025-03-04 05:23
condition.h
1.44
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2025-03-04 05:23
counter.h
1.88
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2025-03-04 05:23
crc64.h
986
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2025-03-04 05:23
deprecated.h
622
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2025-03-04 05:23
dir.h
1.96
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2025-03-04 05:23
entropy.h
8.76
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2025-03-04 05:23
errno.h
658
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2025-03-04 05:23
errno2result.h
893
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2025-03-04 05:23
error.h
1.4
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2025-03-04 05:23
event.h
2.98
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2025-03-04 05:23
eventclass.h
1.35
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2025-03-04 05:23
file.h
11.43
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2025-03-04 05:23
formatcheck.h
892
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2025-03-04 05:23
fsaccess.h
7.25
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2025-03-04 05:23
hash.h
7.52
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2025-03-04 05:23
heap.h
5.14
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2025-03-04 05:23
hex.h
2.33
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2025-03-04 05:23
hmacmd5.h
1.75
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2025-03-04 05:23
hmacsha.h
4.44
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2025-03-04 05:23
ht.h
4.29
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2025-03-04 05:23
httpd.h
2.26
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2025-03-04 05:23
int.h
1.37
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2025-03-04 05:23
interfaceiter.h
3.03
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2025-03-04 05:23
iterated_hash.h
1.02
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2025-03-04 05:23
json.h
1.42
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2025-03-04 05:23
keyboard.h
976
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2025-03-04 05:23
lang.h
636
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2025-03-04 05:23
lex.h
9.42
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2025-03-04 05:23
lfsr.h
2.88
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2025-03-04 05:23
lib.h
1.04
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2025-03-04 05:23
likely.h
718
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2025-03-04 05:23
list.h
5.65
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2025-03-04 05:23
log.h
28.06
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2025-03-04 05:23
magic.h
993
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2025-03-04 05:23
md5.h
2.34
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2025-03-04 05:23
mem.h
20.63
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2025-03-04 05:23
meminfo.h
690
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2025-03-04 05:23
msgcat.h
2.66
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2025-03-04 05:23
msgs.h
8.22
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2025-03-04 05:23
mutex.h
3.44
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2025-03-04 05:23
mutexblock.h
1.34
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2025-03-04 05:23
net.h
10.32
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2025-03-04 05:23
netaddr.h
4.56
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2025-03-04 05:23
netdb.h
862
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2025-03-04 05:23
netscope.h
947
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2025-03-04 05:23
offset.h
699
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2025-03-04 05:23
once.h
981
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2025-03-04 05:23
ondestroy.h
2.79
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2025-03-04 05:23
os.h
670
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2025-03-04 05:23
parseint.h
1.49
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2025-03-04 05:23
platform.h
9.31
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2025-03-04 05:23
pool.h
3.42
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2025-03-04 05:23
portset.h
3.21
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2025-03-04 05:23
print.h
2.49
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2025-03-04 05:23
queue.h
4.66
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2025-03-04 05:23
quota.h
2.29
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2025-03-04 05:23
radix.h
6.37
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2025-03-04 05:23
random.h
2.99
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2025-03-04 05:23
ratelimiter.h
3.38
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2025-03-04 05:23
refcount.h
7.89
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2025-03-04 05:23
regex.h
766
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2025-03-04 05:23
region.h
1.99
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2025-03-04 05:23
resource.h
2.8
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2025-03-04 05:23
result.h
4.62
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2025-03-04 05:23
resultclass.h
1.56
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2025-03-04 05:23
rwlock.h
3.6
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2025-03-04 05:23
safe.h
1.21
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2025-03-04 05:23
serial.h
1.4
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2025-03-04 05:23
sha1.h
1.52
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2025-03-04 05:23
sha2.h
5.65
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2025-03-04 05:23
sockaddr.h
6
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2025-03-04 05:23
socket.h
35.81
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2025-03-04 05:23
stat.h
805
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2025-03-04 05:23
stats.h
3.02
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2025-03-04 05:23
stdio.h
1.74
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2025-03-04 05:23
stdlib.h
703
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2025-03-04 05:23
stdtime.h
1.3
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2025-03-04 05:23
strerror.h
776
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2025-03-04 05:23
string.h
5.94
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2025-03-04 05:23
symtab.h
4.21
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2025-03-04 05:23
syslog.h
843
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2025-03-04 05:23
task.h
21.08
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2025-03-04 05:23
taskpool.h
3.61
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2025-03-04 05:23
thread.h
1.47
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2025-03-04 05:23
time.h
8.66
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2025-03-04 05:23
timer.h
10.54
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2025-03-04 05:23
tm.h
894
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2025-03-04 05:23
types.h
5.54
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2025-03-04 05:23
util.h
7.49
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2025-03-04 05:23
version.h
688
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2025-03-04 05:23
xml.h
1.07
KB
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2025-03-04 05:23
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/* * Copyright (C) Internet Systems Consortium, Inc. ("ISC") * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * See the COPYRIGHT file distributed with this work for additional * information regarding copyright ownership. */ /* * This is a generic implementation of a two-lock concurrent queue. * There are built-in mutex locks for the head and tail of the queue, * allowing elements to be safely added and removed at the same time. * * NULL is "end of list" * -1 is "not linked" */ #ifndef ISC_QUEUE_H #define ISC_QUEUE_H 1 #include <isc/assertions.h> #include <isc/boolean.h> #include <isc/mutex.h> #ifdef ISC_QUEUE_CHECKINIT #define ISC_QLINK_INSIST(x) ISC_INSIST(x) #else #define ISC_QLINK_INSIST(x) (void)0 #endif #define ISC_QLINK(type) struct { type *prev, *next; } #define ISC_QLINK_INIT(elt, link) \ do { \ (elt)->link.next = (elt)->link.prev = (void *)(-1); \ } while(0) #define ISC_QLINK_LINKED(elt, link) ((void*)(elt)->link.next != (void*)(-1)) #define ISC_QUEUE(type) struct { \ type *head, *tail; \ isc_mutex_t headlock, taillock; \ } #define ISC_QUEUE_INIT(queue, link) \ do { \ (void) isc_mutex_init(&(queue).taillock); \ (void) isc_mutex_init(&(queue).headlock); \ (queue).tail = (queue).head = NULL; \ } while (0) #define ISC_QUEUE_EMPTY(queue) ISC_TF((queue).head == NULL) #define ISC_QUEUE_DESTROY(queue) \ do { \ ISC_QLINK_INSIST(ISC_QUEUE_EMPTY(queue)); \ (void) isc_mutex_destroy(&(queue).taillock); \ (void) isc_mutex_destroy(&(queue).headlock); \ } while (0) /* * queues are meant to separate the locks at either end. For best effect, that * means keeping the ends separate - i.e. non-empty queues work best. * * a push to an empty queue has to take the pop lock to update * the pop side of the queue. * Popping the last entry has to take the push lock to update * the push side of the queue. * * The order is (pop, push), because a pop is presumably in the * latency path and a push is when we're done. * * We do an MT hot test in push to see if we need both locks, so we can * acquire them in order. Hopefully that makes the case where we get * the push lock and find we need the pop lock (and have to release it) rare. * * > 1 entry - no collision, push works on one end, pop on the other * 0 entry - headlock race * pop wins - return(NULL), push adds new as both head/tail * push wins - updates head/tail, becomes 1 entry case. * 1 entry - taillock race * pop wins - return(pop) sets head/tail NULL, becomes 0 entry case * push wins - updates {head,tail}->link.next, pop updates head * with new ->link.next and doesn't update tail * */ #define ISC_QUEUE_PUSH(queue, elt, link) \ do { \ isc_boolean_t headlocked = ISC_FALSE; \ ISC_QLINK_INSIST(!ISC_QLINK_LINKED(elt, link)); \ if ((queue).head == NULL) { \ LOCK(&(queue).headlock); \ headlocked = ISC_TRUE; \ } \ LOCK(&(queue).taillock); \ if ((queue).tail == NULL && !headlocked) { \ UNLOCK(&(queue).taillock); \ LOCK(&(queue).headlock); \ LOCK(&(queue).taillock); \ headlocked = ISC_TRUE; \ } \ (elt)->link.prev = (queue).tail; \ (elt)->link.next = NULL; \ if ((queue).tail != NULL) \ (queue).tail->link.next = (elt); \ (queue).tail = (elt); \ UNLOCK(&(queue).taillock); \ if (headlocked) { \ if ((queue).head == NULL) \ (queue).head = (elt); \ UNLOCK(&(queue).headlock); \ } \ } while (0) #define ISC_QUEUE_POP(queue, link, ret) \ do { \ LOCK(&(queue).headlock); \ ret = (queue).head; \ while (ret != NULL) { \ if (ret->link.next == NULL) { \ LOCK(&(queue).taillock); \ if (ret->link.next == NULL) { \ (queue).head = (queue).tail = NULL; \ UNLOCK(&(queue).taillock); \ break; \ }\ UNLOCK(&(queue).taillock); \ } \ (queue).head = ret->link.next; \ (queue).head->link.prev = NULL; \ break; \ } \ UNLOCK(&(queue).headlock); \ if (ret != NULL) \ (ret)->link.next = (ret)->link.prev = (void *)(-1); \ } while(0) #define ISC_QUEUE_UNLINK(queue, elt, link) \ do { \ ISC_QLINK_INSIST(ISC_QLINK_LINKED(elt, link)); \ LOCK(&(queue).headlock); \ LOCK(&(queue).taillock); \ if ((elt)->link.prev == NULL) \ (queue).head = (elt)->link.next; \ else \ (elt)->link.prev->link.next = (elt)->link.next; \ if ((elt)->link.next == NULL) \ (queue).tail = (elt)->link.prev; \ else \ (elt)->link.next->link.prev = (elt)->link.prev; \ UNLOCK(&(queue).taillock); \ UNLOCK(&(queue).headlock); \ (elt)->link.next = (elt)->link.prev = (void *)(-1); \ } while(0) #endif /* ISC_QUEUE_H */